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Monetisation Design


Edugametion






Description
Learn how to monetise games. Learn how to create F2P games, Premium game and Subscription based and all the tricks included.

Requirements
None.

Outcome
You will know basics for all monetisation approaches and have a toolset to create the monetisation for your game.

Level
Beginner

Language
English.

Location
Online. Study when it suites you.

Hours
135 study hours when completing all the exercises.

Course Type
Combination of text, video and exercises.

Certificate
Earn a Certificate upon completion.




CURRICULUM


History of Monetisation


Skill description
We'll look into how monetisation for games has evolved during time.

Contents
Introduction to Monetisation
How it started


Path To Monetisation


Skill description
To monetise a game, it has certain requirements and certain basic understanding in place so we'll cover these areas.

Contents
What to Monetisize
Lifetime of A Game
Monetisation Mechanics
F2P Monetisation Requirements
Revenue Models


Monetisation Methods


Skill description
There are many ways to generate revenue from a game which we'll cover here.

Contents
Premium
Subscription
Ads
F2P - Free to Play 
Mixed
DLC
Merchandise
Donations


Monetisation Design


Skill description
Yes, finally we get into to the actual design details! You'll learn a bunch of useful approaches and more on the mindset of how to monetise.

Contents
Designing Your Monetisation
Monetisation Essentials
Virtual Currencies
Monetisation Tricks
Monetisation Mistakes


Metrics and monetisation


Skill description
Metrics is a key component to monetisation. Here's we'll learn how to create a powerful metrics system for a game.

Contents
Player Profiling
Key Metrics and Terms
User Acquisition
Metrics
What to measure
Making Your Game Visible


Different Environments


Skill description
In the final chapter, we look into how markets and platforms are different.

Contents
Different Markets
Last Exercise





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