
Educator
Level
Beginner
Location
Online.
Study when it suites you.
Hours and Credits
One month of studies.
Certificate
Certificate upon completion.
Subject for review.
Description
Learn how to monetise games. Learn how to create F2P games, Premium game and Subscription based and all the tricks included.
Requirements
None.
Outcome
You will know basics for all monetisation approaches and have a toolset to create the monetisation for your game.
Modules
History Of Monetisation
Description
We'll look into how monetisation for games has evolved during time.
Requirements
We'll look into how monetisation for games has evolved during time.
Outcome
Pages
Path To Monetisation
Description
To monetise a game, it has certain requirements and certain basic understanding in place so we'll cover these areas.
Requirements
To monetise a game, it has certain requirements and certain basic understanding in place so we'll cover these areas.
Outcome
Pages
What To Monetisize
Lifetime Of A Game
Monetisation Mechanics
F2p Monetisation Requirements
Revenue Models
Monetisation Methods
Description
There are many ways to generate revenue from a game which we'll cover here.
Requirements
There are many ways to generate revenue from a game which we'll cover here.
Outcome
Pages
Premium
Subscription
Ads
F2p - Free To Play
Mixed
Dlc
Merchandise
Donations
Monetisation Design
Description
Yes, finally we get into to the actual design details! You'll learn a bunch of useful approaches and more on the mindset of how to monetise.
Requirements
Yes, finally we get into to the actual design details! You'll learn a bunch of useful approaches and more on the mindset of how to monetise.
Outcome
Pages
Designing Your Monetisation
Monetisation Essentials
Virtual Currencies
Monetisation Tricks
Monetisation Mistakes
Metrics And Monetisation
Description
Metrics is a key component to monetisation. Here's we'll learn how to create a powerful metrics system for a game.
Requirements
Metrics is a key component to monetisation. Here's we'll learn how to create a powerful metrics system for a game.
Outcome
Pages
Player Profiling
Key Metrics And Terms
User Acquisition
Metrics
What To Measure
Making Your Game Visible
Different Environments
Description
In the final chapter, we look into how markets and platforms are different.
Requirements
In the final chapter, we look into how markets and platforms are different.
Outcome