Monetisation Design

Learn how to monetise your games.

Start this course
Educator

Juha Huhtakallio

Level

Beginner

Location

Online.
Study when it suites you.

Hours and Credits

One month of studies.

Certificate

Certificate upon completion.
Subject for review.

Description

Learn how to monetise games. Learn how to create F2P games, Premium game and Subscription based and all the tricks included.

Requirements

None.

Outcome

You will know basics for all monetisation approaches and have a toolset to create the monetisation for your game.

Modules

Module

History Of Monetisation

Description

We'll look into how monetisation for games has evolved during time.

Requirements

We'll look into how monetisation for games has evolved during time.

Outcome

Pages

Introduction To Monetisation
How It Started

Module

Path To Monetisation

Description

To monetise a game, it has certain requirements and certain basic understanding in place so we'll cover these areas.

Requirements

To monetise a game, it has certain requirements and certain basic understanding in place so we'll cover these areas.

Outcome

Pages

What To Monetisize
Lifetime Of A Game
Monetisation Mechanics
F2p Monetisation Requirements
Revenue Models

Module

Monetisation Methods

Description

There are many ways to generate revenue from a game which we'll cover here.

Requirements

There are many ways to generate revenue from a game which we'll cover here.

Outcome

Pages

Premium
Subscription
Ads
F2p - Free To Play 
Mixed
Dlc
Merchandise
Donations

Module

Monetisation Design

Description

Yes, finally we get into to the actual design details! You'll learn a bunch of useful approaches and more on the mindset of how to monetise.

Requirements

Yes, finally we get into to the actual design details! You'll learn a bunch of useful approaches and more on the mindset of how to monetise.

Outcome

Pages

Designing Your Monetisation
Monetisation Essentials
Virtual Currencies
Monetisation Tricks
Monetisation Mistakes

Module

Metrics And Monetisation

Description

Metrics is a key component to monetisation. Here's we'll learn how to create a powerful metrics system for a game.

Requirements

Metrics is a key component to monetisation. Here's we'll learn how to create a powerful metrics system for a game.

Outcome

Pages

Player Profiling
Key Metrics And Terms
User Acquisition
Metrics
What To Measure
Making Your Game Visible

Module

Different Environments

Description

In the final chapter, we look into how markets and platforms are different.

Requirements

In the final chapter, we look into how markets and platforms are different.

Outcome

Pages

Different Markets
Last Exercise

Chat with us

We use cookies to improve our site features. By using this site you agree to the use of cookies. Privacy Policy.