Introduction to Unreal Engine / CORE BLUEPRINT SCRIPTING
Organising and Reusing Code
After this page:
Add and style Comment boxes to group related nodes
Collapse existing node logic into a reusable Function
Create and call Custom Events for clearer flow
Encapsulate Enable Input into a Custom Event
Refactor key input logic to call a Custom Event, then a Function
Read and maintain a cleaner, modular Event Graph
Comments, Functions and Events Video
In this section you will take a working Branch example and make it easier to read and maintain. You will group logic with comments, collapse the branch logic into a Function, and move initialization and toggling into Custom Events. The end result is a tidy Event Graph where high level flow is obvious at a glance.
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Complete all exercises on a page to complete the page.